Amila Nuhodzic
Amila Nuhodzic
Illustrator, UI Artist
Burlington, United States of America

Summary

I'm an illustrator and UI artist with leadership skills and experience in developing games, products, and interactions. I focus on iterating concepts through thoughtful and research based design.

In the last year, I've worked on Querent, a tabletop roleplaying game that uses tarot cards to go on a narrative journey with your friends, and Blood to Ink, a narrative driven murder mystery game optimized for Android tablets.

Resume PDF

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Skills

IllustrationUI Design3D Modeling

Software proficiency

Photoshop
Photoshop
Illustrator
Illustrator
After Effects
After Effects
Procreate
Procreate
Maya
Maya
ZBrush
ZBrush
Substance Painter
Substance Painter
Unreal Engine
Unreal Engine
Unity
Unity

Reel

Productions

  • Logo artstation
    • Board & Card Games
      Querent
    • Year
      2019
    • Role
      Creative Lead
    • Company
      Fat Bird Studios

Experience

  • Creative Lead at Fat Bird Studios
    Burlington, VT, United States of America
    June 2018 - Present

    Current project: Querent, the tarot tabletop RPG. We've launched a successful Kickstarter campaign and plan to ship The Cartomancer's Tome in June 2019. Check out https://querentgame.com for more information.

  • Lead Creative Media Artist at Emergent Media Center
    Burlington, United States of America
    September 2018 - December 2018

    Lead artist on the Sandbox team. Our mission is to explore creating experiences out of emerging media or alternative controllers. Part of a large team of 10, I managed a junior artist, and together we worked on visual direction of the Magical Cottage, a digital and physical experience using projection mapping.

  • UI / UX Designer at Emergent Media Center
    Burlington, United States of America
    January 2018 - June 2018

    User experience & interface web design for the MFA and MS programs at Champlain College.

  • Creative Media Artist at Emergent Media Center
    Burlington, United States of America
    January 2017 - May 2018

    Artist on the Sandbox team. Our mission is to explore creating experiences out of emerging media or alternative controllers. Projects included ConVERBance, a custom controller two player game exploring language and gender, and Campus Pet, an exploration on AI featuring our beaver mascot.