I'm an illustrator and UI artist with leadership skills and experience in developing games, products, and interactions. I focus on iterating concepts through thoughtful and research based design.
In the last year, I've worked on Querent, a tabletop roleplaying game that uses tarot cards to go on a narrative journey with your friends, and Blood to Ink, a narrative driven murder mystery game optimized for Android tablets.
Current project: Querent, the tarot tabletop RPG. We've launched a successful Kickstarter campaign and plan to ship The Cartomancer's Tome in June 2019. Check out https://querentgame.com for more information.
Lead artist on the Sandbox team. Our mission is to explore creating experiences out of emerging media or alternative controllers. Part of a large team of 10, I managed a junior artist, and together we worked on visual direction of the Magical Cottage, a digital and physical experience using projection mapping.
User experience & interface web design for the MFA and MS programs at Champlain College.
Artist on the Sandbox team. Our mission is to explore creating experiences out of emerging media or alternative controllers. Projects included ConVERBance, a custom controller two player game exploring language and gender, and Campus Pet, an exploration on AI featuring our beaver mascot.